v1.3 tying up loose ends


v1.3

  • Fixed bug where music layers would overlap when not intended
  • Added blood splatter when down to 1 hp
  • Added eye shaking on opponent
  • Final touches to the opponent AI


v1.3.1

  • Fixed bug where you win on 1 hp, but sensory effects don't reset
  • Fixed another exploit involving ending 4
  • Fixed ending 1/2 sometimes being shown after achieving ending 3/4


v1.3.2

  • Turns out I DIDN'T fix the exploit... but it's definitely gone now
  • Potentially fixed rare bug where timeout happens on call/ff screen

v1.3.3

  • Fixed sensory effects persisting during lose scene
  • Fixed music layer persisting during 1hp scenes
  • I noticed that the last changes to opponent AI made it... too smart. It would play normally, but if you got it down to 1hp, it would simply refuse to die sometimes, going on insane winstreaks. Needless to say, it's not AS aggressive now, since it was a bit unrealistic.

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