v1.3 tying up loose ends
RISERTRAP » Devlog
v1.3
- Fixed bug where music layers would overlap when not intended
- Added blood splatter when down to 1 hp
- Added eye shaking on opponent
- Final touches to the opponent AI
v1.3.1
- Fixed bug where you win on 1 hp, but sensory effects don't reset
- Fixed another exploit involving ending 4
- Fixed ending 1/2 sometimes being shown after achieving ending 3/4
v1.3.2
- Turns out I DIDN'T fix the exploit... but it's definitely gone now
- Potentially fixed rare bug where timeout happens on call/ff screen
v1.3.3
- Fixed sensory effects persisting during lose scene
- Fixed music layer persisting during 1hp scenes
- I noticed that the last changes to opponent AI made it... too smart. It would play normally, but if you got it down to 1hp, it would simply refuse to die sometimes, going on insane winstreaks. Needless to say, it's not AS aggressive now, since it was a bit unrealistic.
RISERTRAP
A deadly game of rock-paper-scissors.
Status | Released |
Author | abho |
Genre | Survival |
Tags | Atmospheric, Dark, First-Person, Gore, Horror, Pixel Art, Short, Singleplayer, Voice Acting |
Languages | English |
More posts
- Construct Game Jam 2024 WINNER!Jan 30, 2024
- Downloadable version + thanks!Jan 15, 2024
- v1.2.2 visual patchesJan 14, 2024
- v1.2.1 gameplay clarityJan 13, 2024
- v1.1 bug fixes!Jan 13, 2024
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