What I plan to do with VOIDFACE


I'm proud of this tiny little game so far, but I want to do more as well. That's why I want to share some of my plans for this game.

Firstly, I am working on a new campaign that will come before the now classic campaign. It'll also contain three sets for a new total of 18 bosses in the game. 

After this, the game will probably become paid. I'm still not sure about this part - I want to earn enough money to release the game on steam, but I also don't want to dissuade people from playing the game because of a price tag.
I'd love to hear what you think in the comments. What do you think I should do?

After this major update to the game, I'll slowly work on adding even more campaigns, increasing the content, and trying my best to keep it fresh with new unique boss battles.

Hopefully with all of this comes a new video trailer (I can't make it myself, I'll see if I can find someone else to make it), new soundtrack content, and improved graphics and details.

Thanks for reading and for enjoying my creation :D

Get VOIDFACE (LEGACY)

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

(4 edits) (+1)

Sounds like a pretty good future for the game! For the price tag I would suggest since a lot of people like your game and would want to play it more when new bosses come out, make it around 5 - 10 dollars. That should be enough to put it on steam and get some more money afterwards. And it would be low enough for people to still buy it. But I don't really know your situation so do whatever you want, I am just suggesting :D I would probably buy it no matter the price tag because of how fun it is. Anyways keep up the great work!